![]() ![]() Like the original MPC, the Home Cinema version was also free and open source. A portable version (one which does not require installation) of MPC- HC was also introduced in 2015. It added several new features like the option to remove tearing, DirectX Video Acceleration support, Enhanced Video Render Support and also several bug fixes. The Doom9 community took over the project, and they had been maintaining it since then. Media Player Classic- Home Cinema is a continuation of the original Media Player Classic which was stalled by Gabest, its creator. But by the time Gabest stopped developing it, MPC had become a hit, and its fanbase and community from Doom9 took over the project in two main veins, one known as Media Player Classic- Home Cinema (MPC- HC), and the other one known as Media Player Classic- Black Edition (MPC- BE). ![]() In May 2006, Gabest stopped developing Media Player Classic because he could not work on it for an unknown reason. It was created and maintained by a developer known as “Gabest”. Critics argue that it mimicked the looks and feel of Windows Media Player 6.4, although that is debatable. According to Wikipedia, the original Media Player Classic (MPC) was a compact media playing software, built for the Windows operating system on both 32-bit and 64-bit architecture. Media Player Classic- Home Cinema, commonly abbreviated MPC- HC is the successor to the original Media Player Classic application which was initially released on May 30, 2003. Part 2: What's the best MPC-HC alternative. ![]()
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![]() ![]() The Xcode tools also include code libraries that your applications will link to so that they can perform certain functions, such as displaying messages on the screen or receiving input from a user. For example, if you write code in C++, you will need to compile that code so that the application can be run as an executable file. The Xcode tools are needed to compile the source code you create. You may have been instructed to install Xcode and are unsure why you need it. We have not installed this part of Xcode since we are working in Mac Terminal using the command line and don’t need it. This includes a desktop application that lets you edit, compile and test your code. With this, you can write code using an editor such as vim, nano, or another command line editor you have available.Īnother part of Xcode is the Xcode IDE or integrated Development Environment. ![]() This is all you need to develop from the command line in Mac Terminal or another Terminal application on your Mac. What I have shown above installs the core Xcode tools. Xcode supports multiple languages such as C++, C, Objective-C++, Objective-C, Java, Swift, Python, Ruby, and more. Xcode is a set of tools, compilers, and libraries that you can use to develop software for macOS, iOS, iPadOS, tvOS, and watchOS. You should now be ready to create and develop software from the command line using Mac Terminal. ![]() ![]() Does Seagate offer hard drive diagnostic software to go with their products? ![]() ![]()
![]() ![]() This can result in far smoother surfaces. Instead the surfaces are analyzed and the 3D printer is directed to move along the path of the model’s surface geometry in an attempt to match the non-planar surface. In this concept, the 3D model is not printed plane by plane. The answer, it seems, is called “non-planar” 3D printing. But others have resolved to print differently to solve the problem. Some have resorted to post-processing techniques to eliminate these unsightly structures. ![]() This results in highly noticeable “steps” appearing on the surface. While this works very well and is the basis for virtually all 3D printing taking place today, it is problematic when a surface happens to be at a slight angle to the layer plane. Printing takes place one plane at a time. ![]() This occurs because virtually all 3D print slicers, which generate specific machine actions, “slice” the 3D model into a series of adjacent horizontal planes. This is a highly desirable approach, as anyone who has 3D printed a not-quite-flat object will notice severe “stair stepping” patterns on the top surfaces. The nature of the controversy revolves around the master’s thesis by Daniel Ahlers, a visiting scientist at the University of Hamburg, where his thesis “3D Printing of Nonplanar Layers for Smooth Surface Generation”, published late in 2018, describes methods of slicing 3D printer models in a non-planar fashion to improve surface quality. ![]() |
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